The beginning of game development has officially begun as of today. A style and genre for the game has been chosen and all that is left is to create a basic story line and begin construction of the various levels.
I have decided to create a 3D Platformer/Collectathon style game, similar to that of Banjo-Kazooie, Spyro and Super Mario 64. These games were released in the 90s, so within the visuals and sound design I will include various references to them throughout while creating my own unique style.
My hope is to have a central hub world (similar again to the games mentioned) where the player can get used to the controls of the game and gain a brief understanding of how the game works and sounds.
This would be an excellent way to introduce any game functions that will be implemented as I am currently planning to include a feature where sound clues will help to identify secret treasures or areas within the game.
There are currently a lot of potential ideas circulating in my head about this game but I have a short development time, and therefore need to choose carefully on what I implement and what I can spend more time perfecting throughout the process.
I will also be documenting the process through a video blog which will be linked on this page when released.